Oh, #Gamergate

I'm a gamer. Yup. You got it. I'm a 55-year old black woman (er, well, genderqueer) gamer. I've been playing video games since PONG. Right. PONG. I don't have a console now, but I've had 4 in my life. I have 144 games in my Steam Library, and I have downloaded probably hundreds of Android games. I play a game (or two) just about every day. Every once in a while I'll even spend a good chunk of the day on an especially compelling game. I spend far more time gaming than I do watching TV and movies. I have been sitting on my hands, drooling, waiting for the release (tomorrow!!) of Sid Meyer's Civilization Beyond Earth. And I will happily plunk down my \$50 to get it and play it (tomorrow!!) And, my dream (really, my dream) is to write for games. I would love aspects of my novel "The Right Asteroid" to make it into a game. I love strategy, space, puzzle and sim games. Really, I love them.

OK, I'm done with the gamer creds. But truthfully, if you play Candy Crush Saga on Facebook, you're a gamer. If you play Bejeweld on your phone, your a gamer. Most importantly, if you ever have spent a dime on a game, you're a gamer. You might not resonate with that label, but as far as the game industry is concerned, they want to know who you are. And you know what? It turns out, that there are a lot more women and people of color gamers than anybody thinks. Well, not anybody. The industry knows. They have been slow to respond, but they are responding, and games are changing, and great diverse indie games are appearing. Hence, #gamergate.

So what is #gamergate, anyway? I don't want to spend much time outlining it here. This is the best article summarizing the whole thing that I've read recently. Go read it. I'll still be here. What is fundamental to #gamergate is that it is, as that article says, a symptom of a much bigger issue. Let's be frank, here. It's White Guy Fear Syndrome.

Maybe I'll coin that term: WGFS. White Guy Fear Syndrome. Maybe it will make it into the DSM VI (that is, if there actually ever is a DSM VI.) Of course WGFS is everywhere. The backlash against women in technology is a symptom of WGFS. Ferguson was a symptom of WGFS. People like Mike Huckabee show the classic symptoms of WGFS. You can think of many, many others. The news is full of them. (Note: Luckily, WGFS is found in a minority of white men.)

The hallmark symptom of White Guy Fear Syndrome is the desire to cause fear in others. In some cases, this is creating fear in allies, so that they will act in certain ways. The other is to cause fear in enemies.

Actually, I don't really want to pathologize these men (although some of them have done pathologically horrible things.) What I want to say is that the core of all of this is fear. Their fear of not having a place. Their fear of not having control. Their fear of losing what they have. They are afraid of change.

Sound familiar? Guess what, we all have those fears. They are deeply human, and normal.

What happens when a woman challenges the status quo in the gamer community? She gets threats, and she gets doxxed (which means her physical address is shared publicly.) This has been happening a lot, and most recently, Felicia Day, a well-known actress and fabulous geek, spoke out about #gamergate, and she got doxxed. Many men have also spoken out on #gamergate, including Will Wheaton and football star Chris Kluwe (read this article, it's great.) Men don't get doxxed. There is no question, that #gamergate is aimed squarely at scaring women. It is misogynistic at it's core. And misogyny is fear of women. Yup, there's fear again.

So what to do about #gamergate? I think the only answer is for all of us, especially on the female side of the spectrum (born or identified) to stand up and say: "Yes, I'm a gamer, I want a game industry that is diverse, and not misogynistic, and I'm not scared of you."

Go ahead. Dox me. No, wait, I'll dox myself. 2480 Rio Lindo Ave. Healdsburg, CA. 95448. I'm waiting for ya. You'll get some tea.

Update: Upon posting this, getting some interesting responses on Twitter and other places, it appears this is getting pretty complicated.  It seems #gamergate proponents are a much more varied, diverse lot than the press is suggesting (even feminist/progressive press, which is where I'm getting most of my news on this - I don't read about games and the game community much - I just play games.) Some are still very adamant about ethics in game journalism (ethics in journalism is always a good thing.) Also, apparently (although this is disputed) there is a pro-#gamergate group called #notyourshield, which is made up of women, trans and poc gamers. So I want to clarify one thing: I clearly can't say #gamergate as a whole is a symptom of WGFS, but I will say that responses to women and others that were anti-#gamergate, where they were doxxed and/or threatened under the aegis of #gamergate is a symptom. And I stand by my statement about a game industry that is diverse, and truly represents the wide variety of people who play games. For me, that's the bottom line, the crux of the matter, and any backlash against that is where the problem is.